<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>StupidRanger.com &#187; Stupid Advice</title>
	<atom:link href="http://www.stupidranger.com/category/stupid-advice/feed" rel="self" type="application/rss+xml" />
	<link>http://www.stupidranger.com</link>
	<description>Never Adventure Alone</description>
	<lastBuildDate>Tue, 13 Sep 2011 05:05:16 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Happy Blogoversary to Us!</title>
		<link>http://www.stupidranger.com/2010/08/happy-blogoversary-to-us.php</link>
		<comments>http://www.stupidranger.com/2010/08/happy-blogoversary-to-us.php#comments</comments>
		<pubDate>Thu, 12 Aug 2010 00:44:33 +0000</pubDate>
		<dc:creator>Stupid Ranger</dc:creator>
				<category><![CDATA[anniversary]]></category>
		<category><![CDATA[gencon 2010]]></category>
		<category><![CDATA[out of the box roleplaying]]></category>
		<category><![CDATA[roleplaying therapy event]]></category>
		<category><![CDATA[rpgbloggers]]></category>
		<category><![CDATA[Stupid Advice]]></category>

		<guid isPermaLink="false">http://www.stupidranger.com/?p=924</guid>
		<description><![CDATA[Today marks the third blogoversary for stupidranger.com.  And to celebrate, I decided to share the photos from this year&#8217;s Gencon.   The years have been fun, and we&#8217;re looking forward to more fun to come. Enjoy the pictures, and we&#8217;ll have more fun to share soon!]]></description>
			<content:encoded><![CDATA[<p><a title="Roleplaying Therapy for the Severely Disturbed by stupidranger, on Flickr" href="http://www.flickr.com/photos/stupidranger/4883889718/"><img src="http://farm5.static.flickr.com/4114/4883889718_d983ebeb5b.jpg" alt="Roleplaying Therapy for the Severely Disturbed" width="500" height="335" /></a></p>
<p>Today marks the third blogoversary for stupidranger.com.  And to celebrate, I decided to share the photos from this year&#8217;s Gencon.   The years have been fun, and we&#8217;re looking forward to more fun to come.</p>
<p>Enjoy the <a href="http://www.flickr.com/photos/stupidranger/sets/72157624705823724/">pictures</a>, and we&#8217;ll have more fun to share soon!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.stupidranger.com/2010/08/happy-blogoversary-to-us.php/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Draconic Thanksgiving</title>
		<link>http://www.stupidranger.com/2008/11/draconic-thanksgiving.php</link>
		<comments>http://www.stupidranger.com/2008/11/draconic-thanksgiving.php#comments</comments>
		<pubDate>Wed, 26 Nov 2008 14:00:00 +0000</pubDate>
		<dc:creator>Stupid Ranger</dc:creator>
				<category><![CDATA[dragons]]></category>
		<category><![CDATA[silly]]></category>
		<category><![CDATA[Stupid Advice]]></category>
		<category><![CDATA[thanksgiving]]></category>

		<guid isPermaLink="false">http://www.stupidranger.com/2008/11/draconic-thanksgiving.html</guid>
		<description><![CDATA[Once upon a time in a faraway village, the citizens lived in constant fear of attacked by the local dragon. While the dragon had not attacked in the village in all the years anyone could remember, there were stories told by the elders of their grand-parents&#8217; days of gruesome, dragon-related deaths. No one could actually [...]]]></description>
			<content:encoded><![CDATA[<p>Once upon a time in a faraway village, the citizens lived in constant fear of attacked by the local dragon.  While the dragon had not attacked in the village in all the years anyone could remember, there were stories told by the elders of their grand-parents&#8217; days of gruesome, dragon-related deaths.  No one could actually claim that the local dragon featured in any of the stories, but the current generation, sure that the dragon&#8217;s taste for livestock would evolve into a taste for villager-stock, decided that after completing the harvest, they would mount an expedition to the dragon&#8217;s lair to eradicate the threat once and for all.</p>
<p>The dragon, possessed of exceptional hearing, overheard the plans as he was selecting a tasty morsel from the herd of cattle grazing just outside the village.  He was outraged, as he considered himself to be a great neighbor, dining only on livestock and keeping more aggressive dragons out of the area.  While he did not want to destroy the villagers (who else would provide him with such tasty cattle?), he was not sure how to proceed.  So he went back to his lair to ponder his predicament.</p>
<p>The villagers mounted their expedition a few days later.  Waving pitch forks and torches, they climbed the mountain trails to reach the dragon&#8217;s lair, only to find it empty.  When they turned around to head back to the village, they found their path blocked by the dragon.  This was when they realized that a flying dragon may be a terrible sight to behold, but a dragon up close is much more terrifying.</p>
<p>Most of the raiding villagers scattered, seeking shelter behind rocks, trees and each other, trying to find indirect paths back to the village.  One man, however, stood his ground in the middle of the path.  &#8220;Oh, Dragon,&#8221; he said, &#8220;We are here to bring eternal peace to our village by destroying you.  Yield to us now.&#8221;</p>
<p>The dragon raised his eyebrow at this speech, taking in the absurdity of the speaker&#8217;s situation.  &#8220;Oh, Human,&#8221; he replied, &#8220;I will not yield for my destruction will bring not eternal peace but many years of heartache and despair.  For upon my death, another, more terrible dragon will take my place.&#8221;</p>
<p>The speaker looked around for his fellow companions, uncomfortable with this turn of events.  Another, more terrible option had not been considered.  Realizing that he was in this alone, that all of the other villagers had fled, he shuffled his feet, digging in the loose dirt with the toe of his boot.  &#8220;We cannot allow you to live for fear of our lives, yet we cannot survive a more terrible dragon.  What solution do you propose for resolving this impasse?&#8221;</p>
<p>The dragon refrained from stating the obvious, that he had never taken a life of a villager.  Instead, he attempted to reason with the speaker.  &#8220;If it is only fear of your lives that prevents us from being neighbors, perhaps we can reach a compromise.  If I swear only to eat your livestock and never your families, can you swear on behalf of the village to leave me in peace?&#8221;</p>
<p>The speaker appeared thoughtful for several moments, knowing that the decision he made would affect the entire village for many, many years to come.  The fear of a more terrible dragon, however, forced him to consider this compromise as the best possible option.  &#8220;I swear, on behalf of the entire village, that so long as you only dine upon livestock, no action will be taken against you by our citizens.&#8221;</p>
<p>Making it official, the dragon stated, &#8220;I do so swear to only dine upon livestock.&#8221;  Both the speaker and the dragon smiled, the dragon only a little to avoid showing too many teeth.  Then the dragon proposed a feast to celebrate this newly established peace.  The speaker promised a spectacular feast in three days&#8217; time and returned to the village to share the good news.  While many still gazed fearfully upon the mountainous trail leading to the dragon&#8217;s lair, most were willing to accept peace at the price of a cow.</p>
<p>And so, when the sun rose on the third day, the dragon carefully settled himself in the field and shared a spectacular feast featuring the fruits of the harvest.  And thus, all were happy, especially the dragon, who had become quite found of cattle.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.stupidranger.com/2008/11/draconic-thanksgiving.php/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Preparing for Gencon: Just a few more days&#8230;</title>
		<link>http://www.stupidranger.com/2008/08/preparing-for-gencon-just-a-few-more-days.php</link>
		<comments>http://www.stupidranger.com/2008/08/preparing-for-gencon-just-a-few-more-days.php#comments</comments>
		<pubDate>Mon, 11 Aug 2008 05:01:00 +0000</pubDate>
		<dc:creator>Stupid Ranger</dc:creator>
				<category><![CDATA[gencon 2008]]></category>
		<category><![CDATA[rpgbloggers]]></category>
		<category><![CDATA[Stupid Advice]]></category>

		<guid isPermaLink="false">http://www.stupidranger.com/2008/08/preparing-for-gencon-just-a-few-more-days.html</guid>
		<description><![CDATA[It&#8217;s just a few more days until Gencon&#8230;. some of the longest days of the year, waiting for the convention to begin. The blog-o-sphere has been abuzz with thoughts, events, and tips. And since I&#8217;m too excited to think clearly about anything else, I&#8217;m going to share some of my thoughts too. Packing is essential. [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s just a few more days until Gencon&#8230;. some of the longest days of the year, waiting for the convention to begin. The blog-o-sphere has been abuzz with thoughts, events, and tips. And since I&#8217;m too excited to think clearly about anything else, I&#8217;m going to share some of my thoughts too.</p>
<p><span style="FONT-WEIGHT: bold">Packing is essential.</span></p>
<p>I already shared some of my thoughts on <a href="http://www.stupidranger.com/2008/07/preparing-for-gencon-packing-bag-of.php">what to pack</a>, but I&#8217;m going to mention again, make sure you are prepared&#8230; you don&#8217;t want to forget anything!</p>
<p><span style="FONT-WEIGHT: bold">Consider planning your events.</span></p>
<p>Depending on your level of planning-nerd, you may have already done this. If you haven&#8217;t, I recommend reviewing the events listings to make sure you don&#8217;t miss something. There is so much to see and do, and it&#8217;s easy to miss something because it&#8217;s so easy to be distracted. You can take a look at the <a href="http://community.gencon.com/files/24/default.aspx">event list</a> on the website, or grab the Event Guide as soon as you get to the convention center. Either way, check the errata monitors to make sure your events haven&#8217;t been canceled.</p>
<p>I have to say, in the past, I haven&#8217;t always planned well enough, because one of the things I have regretted was missing meeting a favorite author. Wizards has a author signing schedule posted on their <a href="http://www.wizards.com/default.asp?x=rpga/genconindy/info08">site</a>. If you want to meet some of your favorites, you might make a note of when they are signing.</p>
<p>Also, I encourage you to take a few moments to participate in some of the Gygax memorial events. Zachary Houghton from <a href="http://rpgblog2.blogspot.com/">RPG Blog II</a> has a great <a href="http://rpgblog2.blogspot.com/2008/08/pre-gen-con-tip-7-ways-to-remember-gary.html">write-up on events</a>.</p>
<p><span style="FONT-WEIGHT: bold">And if you still need something to do:</span></p>
<p><a href="http://www.stupidranger.com/2008/08/out-of-box-roleplaying-new-time.php"><span style="FONT-STYLE: italic">Out of the Box Roleplaying</span></a> &#8211; You think we&#8217;re crazy online&#8230; wait til you meet us in person! The StupidRanger crew be unleashing all of our zaniest on the mostly-suspecting guest players in our own little campaign. And we have some fun stuff planned for the audience, so you should plan to join us!<br />SEM00075 &#8211; Sunday 9am &#8211; 11am</p>
<p><em><a href="http://www.pulpgamer.com/gencon/">RPG Bloggers Unite!</a></em> &#8211; Join many of the RPG Bloggers in our own little meet &amp; greet!<br />SEM00192 &#8211; Saturday 1pm &#8211; 2pm</p>
<p><em>Queen of Geeks Pageant</em> &#8211; I&#8217;ll be participating the pageant, and I could definitely use a cheering section!<br />ZED00001 &#8211; Friday 10am &#8211; 1pm</p>
]]></content:encoded>
			<wfw:commentRss>http://www.stupidranger.com/2008/08/preparing-for-gencon-just-a-few-more-days.php/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The Tale of the Empty Fire Safe</title>
		<link>http://www.stupidranger.com/2008/06/the-tale-of-the-empty-fire-safe.php</link>
		<comments>http://www.stupidranger.com/2008/06/the-tale-of-the-empty-fire-safe.php#comments</comments>
		<pubDate>Fri, 06 Jun 2008 05:01:00 +0000</pubDate>
		<dc:creator>Stupid Ranger</dc:creator>
				<category><![CDATA[books]]></category>
		<category><![CDATA[gygax]]></category>
		<category><![CDATA[rpgbloggers]]></category>
		<category><![CDATA[Stupid Advice]]></category>

		<guid isPermaLink="false">http://www.stupidranger.com/2008/06/the-tale-of-the-empty-fire-safe.html</guid>
		<description><![CDATA[In the absence created by the lack of Internet last night, Dante &#38; I continued our quest for junk that can be sold at our upcoming garage sale. As we are cleaning the hall closet (a meca for junk!), we came across the fire safe we received as a wedding present. Dante looked at me [...]]]></description>
			<content:encoded><![CDATA[<p>In the absence created by the lack of Internet last night, Dante &amp; I continued our quest for junk that can be sold at our upcoming garage sale. As we are cleaning the hall closet (a meca for junk!), we came across the fire safe we received as a wedding present.</p>
<p>Dante looked at me and asked if there was anything in there. I told him that since it was locked, the more important question was, where is the key.</p>
<p>Fortunately, I rolled really high on my Remember Where Random Item Is Located roll and found the key in a basket on top of the kitchen shelves. Upon opening the safe, it was, in fact, empty.</p>
<p>Dante got a gleam in his eye and headed over to the hutch in which we keep Important Documents. I briefly wondered what he decided was important enough to go in the safe that has been empty for four years, but my contemplations were short-lived as he quickly returned in plopped something right in the safe.</p>
<p>I asked what he put in there, and he lifted from the safe one of the <a href="http://www.stupidranger.com/2007/08/my-nerd-dream-comes-true.php">D&amp;D books signed by Gary Gygax</a>. Because, of course, what document could be more important to save during a fire?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.stupidranger.com/2008/06/the-tale-of-the-empty-fire-safe.php/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Stupid Advice: Special Player Status?</title>
		<link>http://www.stupidranger.com/2008/02/stupid-advice-special-player-status.php</link>
		<comments>http://www.stupidranger.com/2008/02/stupid-advice-special-player-status.php#comments</comments>
		<pubDate>Thu, 07 Feb 2008 07:00:00 +0000</pubDate>
		<dc:creator>Vanir</dc:creator>
				<category><![CDATA[rpgbloggers]]></category>
		<category><![CDATA[Stupid Advice]]></category>

		<guid isPermaLink="false">http://www.stupidranger.com/2008/02/stupid-advice-special-player-status.html</guid>
		<description><![CDATA[Stupidranger.com received its very first &#8220;letter to the editor&#8221; this week (a phenomenon that seems to be contagious). My name is Jamie, I&#8217;m 19 and an enthusiastic player (big fan of the site, by the way).I have a question for my specific situation. In our group we have five players, including myself, and one DM. [...]]]></description>
			<content:encoded><![CDATA[<p>Stupidranger.com received its very first &#8220;letter to the editor&#8221; this week (a phenomenon that seems to be <a href="http://www.critical-hits.com/2008/01/31/dd-to-warhammer-can-you-help/">contagious</a>).</p>
<p><span style="font-style: italic;font-family:arial;font-size:100%;"  ><br />
<blockquote>My name is Jamie, I&#8217;m 19 and an enthusiastic player (big fan of the site, by the way).<br />I have a question for my specific situation. In our group we have five players, including myself, and one DM. The other four players are rather new and inexperienced. Some who have played very little, some entirely unfamiliar to the game. However, all of them are wonderfully engaged in the game, especially roleplaying. I have a large advantage in our group due to the fact that I&#8217;ve been playing regularly for almost two years, having played almost every base class and race, and the experience of playing with different groups and DMs. I don&#8217;t consider myself a better player because of this, I certainly don&#8217;t lord it over everyone condescendingly but I try to help anyone who needs help doing things like leveling or understanding certain abilities that I&#8217;ve almost memorized. I know that our DM takes a certain amount of relief in having at least one player who can level their characters without needing it checked over for any accidental feats or extra skill points, and one willing to help others without the worry of misinformation.</p>
<p>In play sometimes our DM will ask me if he&#8217;s correct in his memory of a rule, ability, spell, etc. not wanting to interrupt a combat scene by searching for a book. So, I have obvious acknowledgement from our DM of my sometimes obscure knowledge of the game. My concern is about the other players and our DM&#8217;s feelings about my role on the edges of the game where the character and player are blurred.</p>
<p>I don&#8217;t want the other players to feel as though I have a DM-esque authority over the game, especially if they viewed it as on par with our DM&#8217;s actual authority.<br />My worry with our DM isn&#8217;t about unintentionally stepping on his toes but that he might be too open with me about the intricacies of our campaign. I&#8217;ve played with our DM since he first started DMing, and have been friends even longer. I think that because I&#8217;ve been his only consistent player (I&#8217;ve never missed a session of his) he feels more comfortable involving me in the planning process of our campaigns. It&#8217;s never anything huge, for example: a detail he needs to tell me about in order to make sure I&#8217;m comfortable with my character being last to have their backstory examined in the campaign, or some insight into other options for enemies (one of our players actually has an intense fear of zombies so variety in undead enemies is slightly stunted).</p>
<p>He might also be holding back any complaints about my behavior during a session where I might answer a question asked by another player that was probably directed more towards our DM. I don&#8217;t do this often as I remember we&#8217;re in-play but it happens at least once a session.</p>
<p>Personally, I like answering questions I know so it&#8217;s hard for me to reign in the habit.<br />So my question is whether there&#8217;s any obvious sign of oncoming problems and if there&#8217;s anything I should do, or talk to him about, concerning the boundaries of the player and DM.<br />I&#8217;m flattered to be included in the process of campaign planning but I definitely wouldn&#8217;t be selfish enough to enjoy a special status at the risk of causing tension in the group.<br />I&#8217;m all ears for any advice you may have.</p>
<p>Sincerely,</p>
<p>Jamie Q.</p></blockquote>
<p></span><br />Well, Jamie, for starters &#8212; if we didn&#8217;t know any better we would <span style="font-style: italic;">swear</span> you were talking about the Stupid Ranger. And because of this, you&#8217;re going to get a couple different answers. One from a person very like yourself (Stupid Ranger), a person in a similar situation to your DM (Dante), and an indifferent third party with an opinion he cannot keep to himself (Vanir). We&#8217;ll start with Vanir first.
<ul>
<li><span style="font-weight: bold;">Vanir says:</p>
<p></span>Jamie, what I think we have here is a failure to communicate. If you have not already, I would take some time before or after your next gaming session and discuss a few things with your gaming group.</p>
<p>I would not worry so much about being the Unofficial Gaming Encyclopedia. We have one of those, and her name is Stupid Ranger. She is a valuable resource. The DM gets the final say. And by that, I mean whoever is the DM <span style="font-style: italic;">right now</span>. We&#8217;ve had some issues with Dante taking a break and someone else giving it a go, and when a call needed to be made several heads turned toward Dante instead of our new guy. Not cool. You need to talk to the group and decide what the protocol is on such things. But really, it sounds like your DM trusts your judgment and will make his final call based on yours. If I had to guess, he doesn&#8217;t like dealing with the rules much and you take some of the load off him. As long as the group is cool with that, then there isn&#8217;t a problem.</p>
<p>As for having &#8220;special status&#8221; &#8212; well, again it depends on your group. Talk to your DM, talk to the other players. If one of them is angry at you, you&#8217;ll find out why and be able to work something out. I applaud your sensitivity to others&#8217; feelings in the group, but it looks like you share a common problem with me in that I frequently avoid talking to the people that I worry might be mad at me. Then I attempt to figure out how I could act to prevent them being angry and dance and rules lawyer about until hilarity ensues. Even now, in our current group, every time I worry about something and sit on it and don&#8217;t say anything, I end up regretting it. It&#8217;s easier just to bring it up and be uncomfortable for a minute. Vanir promise.</p>
<p>One tool that will probably help you deal with this is the <a href="http://www.treasuretables.org/wiki/index.php?title=Social_Contract">Social Contract</a>. A lot of groups use one and don&#8217;t know it, but we found out about it through Martin Ralya&#8217;s awesome (and sadly, on-hiatus) site <a href="http://www.treasuretables.org/">Treasure Tables</a>. You don&#8217;t have to make a big deal about it, or make anyone walk the plank if they screw up one of the group&#8217;s rules, but it will help you and your group establish a protocol to clear things up when you&#8217;re worried about things like you described.</p>
<p>But anyway, yeah. In short, talk to your group!</li>
</ul>
<ul>
<li><span style="font-weight: bold;">SR says:</span></li>
<p>Jamie &#8211; I know how tough it can be to be that in-between person&#8230; you know a lot about the game and its mechanics, you have a lot of great advice to give, you want to help, but you don&#8217;t want to step on anyone&#8217;s toes.</p>
<p>I&#8217;ve been that person.  And what I&#8217;ve discovered is that each group needs one of us, an adviser, to keep the game moving forward and especially to maintain the DM&#8217;s sanity.  The DM has to maintain the balance between plot development and game experience; adding the mechanics to this mix jumps the DC on that save.  By helping out with the little details, you can make things much smoother and easier  for everyone involved.</p>
<p>Vanir is absolutely right; you should discuss your concerns with the group.  If they are happy to have you continue in this adviser role, I would give you this piece of advice: it&#8217;s very important to keep your advising under control.  First, you don&#8217;t want to burden the group by enforcing rules that will detract from everyone&#8217;s gameplay.  For instance, I don&#8217;t see how it&#8217;s possible for anyone to spend &#8220;quality time&#8221; with their spouse while on the back of the tarrasque, but arguing those mechanics would have ruined a great story and really detracted from <a href="http://www.stupidranger.com/2008/01/never-underestimate-power-of-ernie.php">Vanir&#8217;s roleplaying</a> experience.</p>
<p>Second, the DM will ultimately make the decision, and you never want to undermine his authority by arguing if he makes a decision that is not in alignment with the rules.  Having an all-out argument on the rules vs game play will definitely make it look like you think you&#8217;re better than the DM, and we know that&#8217;s an impression you want to avoid.</ul>
<ul>
<li><span style="font-weight: bold;">Dante says:</span></p>
<p>Jamie,<br />I will give you a slightly different take than my partners-in-crime.  As my friends pointed out, I suspect you may be a bit over-sensitive to the way this situation is being perceived.  As a DM, I really enjoy having a few people in my group that really know the rules, or are willing to dig into the rules while I come up with The Next Big Thing on the side.  This frees me to be able to worry about the compelling creative stuff while someone else argues the nuts and bolts of the fight mechanics, spell rules, or what have you.</p>
<p>Secondly, I think that your concerns about being the DM&#8217;s outlet for more confidential campaign information is well-founded.  If its making you uncomfortable to know what&#8217;s coming or to have extra perspective to plot points that are in progress, you simply have to ask your DM to stop including you at that level.  If you don&#8217;t mind it so much, I think the rest of your group will raise the issue if it is truly something they perceive badly.  Personally, I try my best to not share any privileged information about the campaign in progress unless it can&#8217;t be helped, or I am completely at a loss tying an aspect in to my characters backstory (read that as: I forgot something I should&#8217;ve known).  That is my personal preference, I know there are others that roll a different way than I on that matter.</p>
<p>Finally, if you&#8217;re still feeling really badly about the level of exposure you have or how much you are influencing the gaming session, I recommend a brief stint (maybe even a one-nighter) as DM yourself.  This assumes, of course, that you&#8217;ve never done that before&#8230; I suspect that a few sessions behind the screen will have you understanding how welcome your input is and how valuable your storyline guidance can be.<br /><span style="font-weight: bold;"></span></li>
</ul>
<p>Thanks for writing in, Jamie! We hope our advice helps you and anybody else who finds themselves in your situation.</p>
<p>Jamie&#8217;s letter also gave us a pretty cool idea &#8212; if anybody else out there could use some advice, we think it&#8217;d be pretty cool to have a semi-regular advice column. If you&#8217;d like to take 12d6 of advice damage and promise to fail your save, please email us at <a href="mailto:contact@stupidranger.com">contact@stupidranger.com</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.stupidranger.com/2008/02/stupid-advice-special-player-status.php/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>

