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	<title>Comments on: The Joys of Dungeon Mastering&#8230;</title>
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	<link>http://www.stupidranger.com/2008/02/the-joys-of-dungeon-mastering.php</link>
	<description>Never Adventure Alone</description>
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		<title>By: David E. Talvoces</title>
		<link>http://www.stupidranger.com/2008/02/the-joys-of-dungeon-mastering.php/comment-page-1#comment-383</link>
		<dc:creator>David E. Talvoces</dc:creator>
		<pubDate>Sun, 24 Feb 2008 19:29:00 +0000</pubDate>
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		<description>While I agree it&#039;s social networking for geeks as well as escapism, there is one aspect that was ignored.  It isn&#039;t necessarily a place where you can be someone else for a while, but for me it&#039;s a place where I can be myself for a while.&lt;br/&gt;&lt;br/&gt;I&#039;m a hardcore geek and have been since the earliest of my days.  It&#039;s effected my literature choices, music choices, hobby choices, etc.  But aside from my geekery I&#039;m also pretty well adapted socially.  I work with non-geeks in a non-geek profession doing non-geek things the majority of my time.  But I love it when I get to gaming sessions and the joke of &quot;can you get me a Mt. Dew... it&#039;s in the fridge&quot; results in gales of laughter.&lt;br/&gt;&lt;br/&gt;It&#039;s a chance for me to let my geek flag fly.</description>
		<content:encoded><![CDATA[<p>While I agree it&#8217;s social networking for geeks as well as escapism, there is one aspect that was ignored.  It isn&#8217;t necessarily a place where you can be someone else for a while, but for me it&#8217;s a place where I can be myself for a while.</p>
<p>I&#8217;m a hardcore geek and have been since the earliest of my days.  It&#8217;s effected my literature choices, music choices, hobby choices, etc.  But aside from my geekery I&#8217;m also pretty well adapted socially.  I work with non-geeks in a non-geek profession doing non-geek things the majority of my time.  But I love it when I get to gaming sessions and the joke of &#8220;can you get me a Mt. Dew&#8230; it&#8217;s in the fridge&#8221; results in gales of laughter.</p>
<p>It&#8217;s a chance for me to let my geek flag fly.</p>
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		<title>By: Roleplay</title>
		<link>http://www.stupidranger.com/2008/02/the-joys-of-dungeon-mastering.php/comment-page-1#comment-373</link>
		<dc:creator>Roleplay</dc:creator>
		<pubDate>Thu, 21 Feb 2008 14:45:00 +0000</pubDate>
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		<description>Wow, excellent points.  &quot;the dm&quot; also has a great analysis, relating to Aristotle&#039;s &lt;i&gt;catharsis&lt;/i&gt;.  He&#039;s absolutely correct - humans need this.  It refines our personality, and in many cases makes us who we are today.</description>
		<content:encoded><![CDATA[<p>Wow, excellent points.  &#8220;the dm&#8221; also has a great analysis, relating to Aristotle&#8217;s <i>catharsis</i>.  He&#8217;s absolutely correct &#8211; humans need this.  It refines our personality, and in many cases makes us who we are today.</p>
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		<title>By: The DM</title>
		<link>http://www.stupidranger.com/2008/02/the-joys-of-dungeon-mastering.php/comment-page-1#comment-372</link>
		<dc:creator>The DM</dc:creator>
		<pubDate>Thu, 21 Feb 2008 14:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.stupidranger.com/2008/02/the-joys-of-dungeon-mastering.html#comment-372</guid>
		<description>GREAT post, Dante!&lt;br/&gt;&lt;br/&gt;I think your last point, that DMing can be a brief escape from reality, is an important one.  I also think it applies to players as much, if not more, than it does to DMs.&lt;br/&gt;&lt;br/&gt;I believe that Aristotle nailed it on the head when he talked about &lt;i&gt;catharsis&lt;/i&gt;.  Experiencing something vicariously, whether it is through a dramatic situation like a movie, or whether it is through a game, provides a certain benefit to the psyche that human beings need to have.  By role-playing, we exorcise many of our inner demons, and we hone our own personalities.&lt;br/&gt;&lt;br/&gt;Some of the more modern psychological approaches suggest that the opposite is true:  playing violent video games makes you violent, playing a fantasy game like D&amp;D separates you from reality, etc.  &lt;br/&gt;&lt;br/&gt;This, I think, does a disservice to humanity.  The paradox that playing fantasy RPGs can actually make a person &lt;i&gt;more&lt;/i&gt; in tune with reality is something people don&#039;t want to hear.&lt;br/&gt;&lt;br/&gt;Now, &lt;i&gt;can&lt;/i&gt; these games, for the person who is mentally ill, create problems?  Sure.  But, so can pancakes.  Are there times when a person is so immersed in fantasy that they lose touch with reality?  Sure.  But these are the exceptions that make the rule.</description>
		<content:encoded><![CDATA[<p>GREAT post, Dante!</p>
<p>I think your last point, that DMing can be a brief escape from reality, is an important one.  I also think it applies to players as much, if not more, than it does to DMs.</p>
<p>I believe that Aristotle nailed it on the head when he talked about <i>catharsis</i>.  Experiencing something vicariously, whether it is through a dramatic situation like a movie, or whether it is through a game, provides a certain benefit to the psyche that human beings need to have.  By role-playing, we exorcise many of our inner demons, and we hone our own personalities.</p>
<p>Some of the more modern psychological approaches suggest that the opposite is true:  playing violent video games makes you violent, playing a fantasy game like D&#038;D separates you from reality, etc.  </p>
<p>This, I think, does a disservice to humanity.  The paradox that playing fantasy RPGs can actually make a person <i>more</i> in tune with reality is something people don&#8217;t want to hear.</p>
<p>Now, <i>can</i> these games, for the person who is mentally ill, create problems?  Sure.  But, so can pancakes.  Are there times when a person is so immersed in fantasy that they lose touch with reality?  Sure.  But these are the exceptions that make the rule.</p>
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