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	<title>Comments on: Orientation: Abilities 101</title>
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	<description>Never Adventure Alone</description>
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		<title>By: Stupid Ranger</title>
		<link>http://www.stupidranger.com/2007/10/orientation-abilities-101.php/comment-page-1#comment-180</link>
		<dc:creator>Stupid Ranger</dc:creator>
		<pubDate>Tue, 23 Oct 2007 03:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.stupidranger.com/2007/10/orientation-abilities-101.html#comment-180</guid>
		<description>I love the D&amp;D For Dummies book... I think it does a great job of making things easy to understand.  My only complaint is that it doesn&#039;t include all the classes.  Confessions of a Part Time Sorceress also does a great job at outlining the basics, but I want to include a few more options.&lt;br/&gt;&lt;br/&gt;I considered holding off until after v4.0 is released, but I also considered that not everyone will be ready to jump into the new version.  And I think a lot of these basics will remain the same.  I mean, you&#039;re still going to have stats and races and classes and whatnot, so a good solid foundation, even if founded in 3.5, shouldn&#039;t be too far off the mark.&lt;br/&gt;&lt;br/&gt;I hope you&#039;ll share some of your insights during the transition, though, and help identify those pitfall our new players are likely to encounter. :)</description>
		<content:encoded><![CDATA[<p>I love the D&#038;D For Dummies book&#8230; I think it does a great job of making things easy to understand.  My only complaint is that it doesn&#8217;t include all the classes.  Confessions of a Part Time Sorceress also does a great job at outlining the basics, but I want to include a few more options.</p>
<p>I considered holding off until after v4.0 is released, but I also considered that not everyone will be ready to jump into the new version.  And I think a lot of these basics will remain the same.  I mean, you&#8217;re still going to have stats and races and classes and whatnot, so a good solid foundation, even if founded in 3.5, shouldn&#8217;t be too far off the mark.</p>
<p>I hope you&#8217;ll share some of your insights during the transition, though, and help identify those pitfall our new players are likely to encounter. <img src='http://www.stupidranger.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Jenette</title>
		<link>http://www.stupidranger.com/2007/10/orientation-abilities-101.php/comment-page-1#comment-178</link>
		<dc:creator>Jenette</dc:creator>
		<pubDate>Mon, 22 Oct 2007 13:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.stupidranger.com/2007/10/orientation-abilities-101.html#comment-178</guid>
		<description>First off I love your idea of making it simple to intro new players to D&amp;D (and possibly RPing in general)&lt;br/&gt;&lt;br/&gt;However of the main obstacles I ran into with getting people to try D&amp;D is how often WOTC milks the cash cow of the &quot;new version.&quot; 3.0, then 3.5 now we&#039;re looking at 4.0?&lt;br/&gt;&lt;br/&gt;They&#039;re constant rerelasing of the books forces GM&#039;s (and players) to rebuy the core books and any canpaign supplements or fuss with continual conversions; a repeated pain in the arse.&lt;br/&gt;&lt;br/&gt;Because of this a lot of gamers I speak with say they&#039;d use other rules mechanics like palladium 2nd edition simply becuse they won&#039;t have to reinvest $100+ every year or so just to buy the new version of the exact same darned books when they could be spending that $$ on new supplements or other things to enhance their gaming (like minatures, and so forth)&lt;br/&gt;&lt;br/&gt;I also think having to relearn the rules (and there&#039;s loads of them in D&amp;D) every couple years is a real put off to prospective players. (Especially if the GM uses a lot of house rules and needs to revise them to be hopefully balanced in the new system and reinterpet all the new rules which may make previous house rules obsolete)&lt;br/&gt;&lt;br/&gt;I guess what I&#039;m trying to say is it might be ideal to hold off on introducing some of your prospective new gamers to the wonderful magic of D&amp;D (I dearly love their campaign settings even if I abhor their rule system) until version 4.0 comes out; since it will be much easier for new players to learn one system and stick with it for a long while, rather than just get into learning the basics of 3.5 only to get beat over the head with 4.0 a short while later and perhaps leave the table in confusion over the sudden rule changes.&lt;br/&gt;&lt;br/&gt;However, since waiting sometimes just isn&#039;t a good idea or you really want to get your signifigant other into your favorite hobby, consider picking up a copy of D&amp;D for dummies for them; it makes the game about as user friendly and easy to play as you can possibily get.&lt;br/&gt;&lt;br/&gt;I cannot stress enough how perfect that book is to get a new player into the game and having fun without feeling overwhelmed.</description>
		<content:encoded><![CDATA[<p>First off I love your idea of making it simple to intro new players to D&#038;D (and possibly RPing in general)</p>
<p>However of the main obstacles I ran into with getting people to try D&#038;D is how often WOTC milks the cash cow of the &#8220;new version.&#8221; 3.0, then 3.5 now we&#8217;re looking at 4.0?</p>
<p>They&#8217;re constant rerelasing of the books forces GM&#8217;s (and players) to rebuy the core books and any canpaign supplements or fuss with continual conversions; a repeated pain in the arse.</p>
<p>Because of this a lot of gamers I speak with say they&#8217;d use other rules mechanics like palladium 2nd edition simply becuse they won&#8217;t have to reinvest $100+ every year or so just to buy the new version of the exact same darned books when they could be spending that $$ on new supplements or other things to enhance their gaming (like minatures, and so forth)</p>
<p>I also think having to relearn the rules (and there&#8217;s loads of them in D&#038;D) every couple years is a real put off to prospective players. (Especially if the GM uses a lot of house rules and needs to revise them to be hopefully balanced in the new system and reinterpet all the new rules which may make previous house rules obsolete)</p>
<p>I guess what I&#8217;m trying to say is it might be ideal to hold off on introducing some of your prospective new gamers to the wonderful magic of D&#038;D (I dearly love their campaign settings even if I abhor their rule system) until version 4.0 comes out; since it will be much easier for new players to learn one system and stick with it for a long while, rather than just get into learning the basics of 3.5 only to get beat over the head with 4.0 a short while later and perhaps leave the table in confusion over the sudden rule changes.</p>
<p>However, since waiting sometimes just isn&#8217;t a good idea or you really want to get your signifigant other into your favorite hobby, consider picking up a copy of D&#038;D for dummies for them; it makes the game about as user friendly and easy to play as you can possibily get.</p>
<p>I cannot stress enough how perfect that book is to get a new player into the game and having fun without feeling overwhelmed.</p>
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		<title>By: Stupid Ranger</title>
		<link>http://www.stupidranger.com/2007/10/orientation-abilities-101.php/comment-page-1#comment-157</link>
		<dc:creator>Stupid Ranger</dc:creator>
		<pubDate>Mon, 15 Oct 2007 17:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.stupidranger.com/2007/10/orientation-abilities-101.html#comment-157</guid>
		<description>I hope it&#039;s helpful to them... I know when I got started, there was so much to take in that it was a little overwhelming, so I&#039;m trying to break this down into smaller bit-sized chunks to make it less crazy.&lt;br/&gt;&lt;br/&gt;Check back soon, I&#039;ll be posting another Orientation later this week.</description>
		<content:encoded><![CDATA[<p>I hope it&#8217;s helpful to them&#8230; I know when I got started, there was so much to take in that it was a little overwhelming, so I&#8217;m trying to break this down into smaller bit-sized chunks to make it less crazy.</p>
<p>Check back soon, I&#8217;ll be posting another Orientation later this week.</p>
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		<title>By: Myers</title>
		<link>http://www.stupidranger.com/2007/10/orientation-abilities-101.php/comment-page-1#comment-153</link>
		<dc:creator>Myers</dc:creator>
		<pubDate>Sun, 14 Oct 2007 03:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.stupidranger.com/2007/10/orientation-abilities-101.html#comment-153</guid>
		<description>This is a wonderful idea. I&#039;m trying to get a few new people to give D&amp;D a try and this is a great way to help me get things going. Thanks!</description>
		<content:encoded><![CDATA[<p>This is a wonderful idea. I&#8217;m trying to get a few new people to give D&#038;D a try and this is a great way to help me get things going. Thanks!</p>
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