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	<title>Comments on: Managing Metagaming</title>
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	<link>http://www.stupidranger.com/2007/09/managing-metagaming.php</link>
	<description>Never Adventure Alone</description>
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		<title>By: Vanir</title>
		<link>http://www.stupidranger.com/2007/09/managing-metagaming.php/comment-page-1#comment-99</link>
		<dc:creator>Vanir</dc:creator>
		<pubDate>Wed, 26 Sep 2007 05:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.stupidranger.com/2007/09/managing-metagaming.html#comment-99</guid>
		<description>Kanati, feel free to kiss my shiny meta-ass. :)</description>
		<content:encoded><![CDATA[<p>Kanati, feel free to kiss my shiny meta-ass. <img src='http://www.stupidranger.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: kanati</title>
		<link>http://www.stupidranger.com/2007/09/managing-metagaming.php/comment-page-1#comment-98</link>
		<dc:creator>kanati</dc:creator>
		<pubDate>Tue, 25 Sep 2007 22:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.stupidranger.com/2007/09/managing-metagaming.html#comment-98</guid>
		<description>you listening to this vanir?  he who is the master metagamer?</description>
		<content:encoded><![CDATA[<p>you listening to this vanir?  he who is the master metagamer?</p>
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		<title>By: ChattyDM</title>
		<link>http://www.stupidranger.com/2007/09/managing-metagaming.php/comment-page-1#comment-96</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Tue, 25 Sep 2007 09:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.stupidranger.com/2007/09/managing-metagaming.html#comment-96</guid>
		<description>Funny we should both tackle metagaming from different perspectives.&lt;br/&gt;&lt;br/&gt;I agree that rampant metagaming on plot issues and trying to guess what the DM has in store for you based on &#039;his usual style&#039; can kill the immersing feeling one gets around a RPG table.&lt;br/&gt;&lt;br/&gt;However, with the latest version of D&amp;D going on it&#039;s 8th year and being heavily based on rules that were written in the 70&#039;s I allow some rules and flavor metagaming around the table. &lt;br/&gt;&lt;br/&gt;But I do respect the self imposed challenge of willingly avoiding metagaming.</description>
		<content:encoded><![CDATA[<p>Funny we should both tackle metagaming from different perspectives.</p>
<p>I agree that rampant metagaming on plot issues and trying to guess what the DM has in store for you based on &#8216;his usual style&#8217; can kill the immersing feeling one gets around a RPG table.</p>
<p>However, with the latest version of D&#038;D going on it&#8217;s 8th year and being heavily based on rules that were written in the 70&#8217;s I allow some rules and flavor metagaming around the table. </p>
<p>But I do respect the self imposed challenge of willingly avoiding metagaming.</p>
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