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	<title>Comments on: Behind the Screen: Getting through the doldrums&#8230;</title>
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	<link>http://www.stupidranger.com/2007/09/behind-the-screen-getting-through-the-doldrums.php</link>
	<description>Never Adventure Alone</description>
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		<title>By: Infamous Jum</title>
		<link>http://www.stupidranger.com/2007/09/behind-the-screen-getting-through-the-doldrums.php/comment-page-1#comment-50</link>
		<dc:creator>Infamous Jum</dc:creator>
		<pubDate>Fri, 07 Sep 2007 18:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.stupidranger.com/2007/09/behind-the-screen-getting-through-the-doldrums.html#comment-50</guid>
		<description>Sometimes I get to the table and I find myself drawing an absolute blank. At this point I&#039;ll just toss in a really hammed-up NPC to distract the players from the fact that nothing is really going on. So far, its worked pretty well. Too well, in fact, as the players now make it a point to visit the bard innkeeper who sings every word and force me to make with the horrible noise that is my singing voice.</description>
		<content:encoded><![CDATA[<p>Sometimes I get to the table and I find myself drawing an absolute blank. At this point I&#8217;ll just toss in a really hammed-up NPC to distract the players from the fact that nothing is really going on. So far, its worked pretty well. Too well, in fact, as the players now make it a point to visit the bard innkeeper who sings every word and force me to make with the horrible noise that is my singing voice.</p>
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		<title>By: Yax</title>
		<link>http://www.stupidranger.com/2007/09/behind-the-screen-getting-through-the-doldrums.php/comment-page-1#comment-38</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Wed, 05 Sep 2007 19:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.stupidranger.com/2007/09/behind-the-screen-getting-through-the-doldrums.html#comment-38</guid>
		<description>I meant here:&lt;br/&gt;&lt;a HREF=&quot;http://www.dungeonmastering.com/campaigns-adventures/how-to-make-improvisation-seem-planned-in-x-easy-steps&quot; REL=&quot;nofollow&quot;&gt;Improvisation!&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I meant here:<br /><a HREF="http://www.dungeonmastering.com/campaigns-adventures/how-to-make-improvisation-seem-planned-in-x-easy-steps" REL="nofollow">Improvisation!</a></p>
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		<title>By: Yax</title>
		<link>http://www.stupidranger.com/2007/09/behind-the-screen-getting-through-the-doldrums.php/comment-page-1#comment-37</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Wed, 05 Sep 2007 19:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.stupidranger.com/2007/09/behind-the-screen-getting-through-the-doldrums.html#comment-37</guid>
		<description>I&#039;ve been known to cancel a game every now and them, but rarely.&lt;br/&gt;&lt;br/&gt;I usually manage to get pumped about my next game by just sitting down and  writing down ideas.&lt;br/&gt;&lt;br/&gt;Then I&#039;ll improvise - which I believe I&#039;m decent at.&lt;br/&gt;&lt;br/&gt;I wrote about my thoughts on improv here: &lt;a HREF=&quot;http://www.dungeonmastering.com/campaigns-adventures/how-to-make-improvisation-seem-planned-in-x-easy-steps&quot; REL=&quot;nofollow&quot;&gt;&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been known to cancel a game every now and them, but rarely.</p>
<p>I usually manage to get pumped about my next game by just sitting down and  writing down ideas.</p>
<p>Then I&#8217;ll improvise &#8211; which I believe I&#8217;m decent at.</p>
<p>I wrote about my thoughts on improv here: <a HREF="http://www.dungeonmastering.com/campaigns-adventures/how-to-make-improvisation-seem-planned-in-x-easy-steps" REL="nofollow"></a></p>
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		<title>By: Phil</title>
		<link>http://www.stupidranger.com/2007/09/behind-the-screen-getting-through-the-doldrums.php/comment-page-1#comment-29</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Tue, 04 Sep 2007 13:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.stupidranger.com/2007/09/behind-the-screen-getting-through-the-doldrums.html#comment-29</guid>
		<description>Doldrums, the DM&#039;s bane.&lt;br/&gt;&lt;br/&gt;For DMs with high Improv skills, your solutions are perfect.&lt;br/&gt;&lt;br/&gt;For more Script-driven DMs (like this here commenter) a drop in motivation is nasty!  That being said, a break at X-mas and a 2 month summer break does help alleviate this in our groups.&lt;br/&gt;&lt;br/&gt;My solutions:&lt;br/&gt;&lt;br/&gt;Lack of Adventure Prep Motivation:&lt;br/&gt;1)Preparing something light (1 or 2 scenes) by browsing through my battle Maps and my D&amp;D minis.&lt;br/&gt;2)End the session earlier and play something else.&lt;br/&gt;3) Whip out a Dungeon Magazine short adventure.&lt;br/&gt;&lt;br/&gt;Lack of inspiration:&lt;br/&gt;1) Review my Dungeon Mags and Ptolus book for short adventures that can be easily weaved in the plotline.&lt;br/&gt;2) Prepare the early parts of the adventure&lt;br/&gt;&lt;br/&gt;Lack of energy, sickness&lt;br/&gt;Reschedule, play something else.</description>
		<content:encoded><![CDATA[<p>Doldrums, the DM&#8217;s bane.</p>
<p>For DMs with high Improv skills, your solutions are perfect.</p>
<p>For more Script-driven DMs (like this here commenter) a drop in motivation is nasty!  That being said, a break at X-mas and a 2 month summer break does help alleviate this in our groups.</p>
<p>My solutions:</p>
<p>Lack of Adventure Prep Motivation:<br />1)Preparing something light (1 or 2 scenes) by browsing through my battle Maps and my D&#038;D minis.<br />2)End the session earlier and play something else.<br />3) Whip out a Dungeon Magazine short adventure.</p>
<p>Lack of inspiration:<br />1) Review my Dungeon Mags and Ptolus book for short adventures that can be easily weaved in the plotline.<br />2) Prepare the early parts of the adventure</p>
<p>Lack of energy, sickness<br />Reschedule, play something else.</p>
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