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	<title>Comments on: Behind the Screen: Fudging for Fun and Profit&#8230;</title>
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	<link>http://www.stupidranger.com/2007/08/behind-the-screen-fudging-for-fun-and-profit.php</link>
	<description>Never Adventure Alone</description>
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		<title>By: Phil</title>
		<link>http://www.stupidranger.com/2007/08/behind-the-screen-fudging-for-fun-and-profit.php/comment-page-1#comment-13</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Mon, 27 Aug 2007 02:19:00 +0000</pubDate>
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		<description>So true....This is Fudging I can back 100%.   You should have written this a few days ago as my D&amp;D night did not go the &quot;fun&quot; way I expected... :) (See my blog entry if curious)</description>
		<content:encoded><![CDATA[<p>So true&#8230;.This is Fudging I can back 100%.   You should have written this a few days ago as my D&#038;D night did not go the &#8220;fun&#8221; way I expected&#8230; <img src='http://www.stupidranger.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  (See my blog entry if curious)</p>
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		<title>By: Yax</title>
		<link>http://www.stupidranger.com/2007/08/behind-the-screen-fudging-for-fun-and-profit.php/comment-page-1#comment-12</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Mon, 27 Aug 2007 01:47:00 +0000</pubDate>
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		<description>Fudging is great when it triggers classic D&amp;D moments.&lt;br/&gt;&lt;br/&gt;I remember a 3rd level monk who was fighting an evil cleric near a building in flames.  He charged at the cleric and tumbled/tackled her.  He rolled a 20 so I told him that he managed to tackle her at the waist and they were rolling on the ground.&lt;br/&gt;&lt;br/&gt;Without hesitation, the monk said: &quot;I try to position my legs between us and use our momentum to catapult the cleric in the burning house.&quot;&lt;br/&gt;&lt;br/&gt;Who am I to say no?  I had him roll an escape artist check because the maneuver required extreme flexibility and the roll was successful.&lt;br/&gt;&lt;br/&gt;The monk gained leverage and the cleric ended burning in the house, and later in hell.&lt;br/&gt;&lt;br/&gt;I&#039;m so happy when my players come up with stuff like that.  The only downside is that I sometimes have to remind them they are not invincible.</description>
		<content:encoded><![CDATA[<p>Fudging is great when it triggers classic D&#038;D moments.</p>
<p>I remember a 3rd level monk who was fighting an evil cleric near a building in flames.  He charged at the cleric and tumbled/tackled her.  He rolled a 20 so I told him that he managed to tackle her at the waist and they were rolling on the ground.</p>
<p>Without hesitation, the monk said: &#8220;I try to position my legs between us and use our momentum to catapult the cleric in the burning house.&#8221;</p>
<p>Who am I to say no?  I had him roll an escape artist check because the maneuver required extreme flexibility and the roll was successful.</p>
<p>The monk gained leverage and the cleric ended burning in the house, and later in hell.</p>
<p>I&#8217;m so happy when my players come up with stuff like that.  The only downside is that I sometimes have to remind them they are not invincible.</p>
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